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If you don't know what I mean, I just took a look at my Def Jam Fight for NY manual...the thing is friggin' 9 pages long, what the hell is up with that. I remember game manuals being 20-40 pages long. Need for Speed UnderGround 2 onl has about 13 pages. The cases feel light as hell. Is it just the particular games or is EA getting real cheap...lol Last edited by DRBagabundo on Thu Nov 18, 2004 10:58 pm; edited 1 time in total |
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_________________ Contacts: DRBagabundo@aol.com, AOL, AIM, IGN, TGN, GameTZ, all DRBagabundo Now Playing: PS2 - Def Jam Fight for New York, Need for Speed UnderGround 2 & ESPN NFL 2K5 XBOX - Ninja Gaiden & Halo 2 Limited Collector's Edition |
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Oh yea, I've noticed, and the lack of color manuals is annoying too. | |||
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yeah black and white manuals suck... once and a while you will still find a long one.. its probably short becasue most games put a walkthough turtorial on how to play at the beginning of the game. | |||
_________________ Everyone needs Sorrow------------------- |
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Yeah, I've noticed that too.
I don't know if publisher still does it , but Working Designs is known for big colorful manuals (granted they are known for doing RPG's ) Some manuals seem to be just saying "Put the game in AND press Start" j/k ![]() |
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_________________ PSU DaMan lvl 75 fighgunner lvl 5 on 3/22/10 PSU Rayvin lvl 51 Acrotecher lvl 3 on 10/04/09 My Wordpress blog |
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Yea, well, the FF:XI instruction booklett was superb. lol ![]() |
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Dark Slayer 5000 wrote:
Yea, well, the FF:XI instruction booklett was superb. lol ![]() lol indeed, it was truly the biggest manual I've ever seen. If you take a look at Super Smash Brothers Melee (GC) and Sonic Adventure 2 (GC), they have decent manuals (one of them is in excess of 50 pages I believe!). I don't have any EA games, so I can't comment about it being an EA issue; though I suspect it is because I haven't noticed smaller manuals. Then again, I hardly ever read the manual.. |
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I remember my Gran Turismo (original one) manual. It gave a 2 disc case because it was so big.
Manuals might be getting smaller but their need is increasingly pointless. |
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True dat.Aint read one of those relics since the genesis days | |||
_________________ Yea, five years later, I finally changed the avatar.... |
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Gforce wrote:
True dat.Aint read one of those relics since the genesis days True, but if developers took the manuals out then people would still bitch. They'd be like, "Damnit, those cheap bastartds, where the fuck is the manual?!?" ![]() |
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lmao it would feel wierd not gettin a manual wit a brand new gm | |||
_________________ Yea, five years later, I finally changed the avatar.... |
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I consider manuals to be a part of the overall game (package)...if they start taking them out for lack of hard-copy instructions, meaning everything is in-game, well...yeah, it would be weird. I care as much for the manuals as I do the case and actual game disc, which is way I always try to get games complete if I buy 'em used. | |||
_________________ Currently playing: N/A | My Games on IGN |
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i also think manuals add to the collection aspect of games.. just live the cover of cds | |||
_________________ Everyone needs Sorrow------------------- |
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I've noticed that a lot of publishers offer game manuals online for gamers to download. | |||
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