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lordnikon
rank 59
Posted:
Thu Dec 16, 2004 9:05 pm
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Another Rainbow Six game is set to hit the PS2, and with online capabilities once again. I recently read through the press release for the game. (It's amazing how little real information is in press releases. So much filler.) Here are all the details I was able to extract that have any real importance on RS4. The single player game involves a Bio-Terrorist threat. You can fill in the blanks on everthing else. Same Rainbow Six deal here folks. One new feature, probobly borrowed from Killzone, is the ability to play the game as 2 different personalities. Whether this is optional or mandatory is yet to be seen.

Rainbow Six 4 offers gamers the chance to play as two members of Team Rainbow: Ding Chavez, the fearless leader of Team Rainbow, and a new sniper role portrayed by Dieter Weber, who must cover his team's movement with deadly accuracy. (as opposed to just being accurate)

UbiSoft is still doing their exclusive content deal with their shooters. The PS2 version will have an all new Rivalry Mode. Which pits operatives against trained mercenaries in objective-driven team-based adversarial gameplay. Whether this means your going to be battle enemy a.i. or other human opponents is yet to be confirmed.

The game will feature some new items like motion trackers, battering rams, and the deadly MTAR-21 micro assault rifle. No word on whether you can use these items online or not.

Last but no least the game is reported to use all new ragdoll physics. Something that is a welcomed feature to the series. Since in RS3 enemies would just sorta "faint" falling to the ground as if a wash of sea sickness came over them.

In the end, what this game all comes down to, (and I think everyone can agree), is online lag and collision detection. PS2 gamers at this point just don't care what new features are added to the game. They could have an online map maker and a dedicated server, and it would make no difference to us or the mainstream audience. Fact is if in RS4 you can unload an entire clip into someone's face and they don't die...the game is broken. This problem isn't just exclusive to the PS2 version.

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The Bydo have it... and they control it.
MICHAE2414
rank 24
Posted:
Thu Dec 16, 2004 10:25 pm
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Thanks for the early info, nikon. Here's hopes to Ubisoft and Red Storm getting it right this time around. (Well, better than it was, at least.)
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TheMytho
rank 38
Posted:
Fri Dec 17, 2004 6:06 am
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I really wish Ubisoft would quit releasing a new Clancy game every three months. I'd like to enjoy the games I already own.

-Mytho
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kingofgrills
rank 7
Posted:
Fri Dec 17, 2004 2:02 pm
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No kidding. Companies need to make sure their new releases offer something substantially new to gamers that will be viewed as a welcomed addition and vast improvement over previous additions.

Too many companies are just cranking out multiple iterations with marginal differences over previous versions. Their biggest goals are meeting deadlines and generating revenue - not gameplay.

I apologize, I'll get off my soap box now. I'm just surprised to see Rainbow Six 4 coming out so soon. I hope it represents a big leap for the franchise in the right direction.
 
Mir_wan
rank 39
Posted:
Fri Dec 17, 2004 7:37 pm
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is this coming out on xbox also?
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TheMytho
rank 38
Posted:
Fri Dec 17, 2004 8:09 pm
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Mir_wan wrote:
is this coming out on xbox also?


Yes it is. The Xbox version will have a RPG/Class-based multiplayer mode.

Read Gamespot's Xbox impressions for further details.

On-topic: I hope Ubi can nail down the gameplay in this installment. If they can somehow get around to tuning the 'spray and pray' bullet physics, then I'll give it a try. That's half the battle right there, folks.

-Mytho
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lordnikon
rank 59
Posted:
Sat Dec 18, 2004 4:52 am
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TheMytho wrote:
...'spray and pray' bullet physics...

-Mytho

Hey I like that. Has a nice ring to it. Wink

Actually, they should just rename the game to this.

Rainbow Six 4: Spray and Pray
You take the role of Ding Chavez like never before. After a sudden calamity in the columbian jungle, Ding is now left blind. He must defend a small villiage and it's church. Drug lords devise a scheme to steal holy land for ransom under the watchful eye of corrupt US diplomats. The plot twists when the Drug lords threaten to unravel the keystone of civilization, unless Ding Chavez eager to prove his faith can overcome his brooding self-doubt and stop the Drug lords once and for all. The game ends with a mildly comical and/or ironic scene in which the Drug lords blow up or go to prison. Another satisfying tale of political intrigue and personal redemption closes, and we all walk away from this game a little wiser.
  _________________
The most effective, in this war?
The Bydo have it... and they control it.
Mir_wan
rank 39
Posted:
Sat Dec 18, 2004 6:05 am
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Posts: 931
sounds like it should be good...
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Everyone needs Sorrow-------------------
TheMytho
rank 38
Posted:
Sat Dec 18, 2004 10:19 am
quote : #9
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Posts: 862
Type: NTSC-U/C
lordnikon wrote:


Rainbow Six 4: Spray and Pray
You take the role of Ding Chavez like never before. After a sudden calamity in the columbian jungle, Ding is now left blind. He must defend a small villiage and it's church. Drug lords devise a scheme to steal holy land for ransom under the watchful eye of corrupt US diplomats. The plot twists when the Drug lords threaten to unravel the keystone of civilization, unless Ding Chavez eager to prove his faith can overcome his brooding self-doubt and stop the Drug lords once and for all. The game ends with a mildly comical and/or ironic scene in which the Drug lords blow up or go to prison. Another satisfying tale of political intrigue and personal redemption closes, and we all walk away from this game a little wiser.


We must give thanks to Maddox for the Tom Clancy Plot Generator.

-Mytho
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MICHAE2414
rank 24
Posted:
Fri Dec 24, 2004 8:11 pm
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Posts: 497
Looks like Maddox will have to add another twister to that Tom Clancy plot generator:

Rainbow Six 4 is Gone - http://ps2.ign.com/articles/575/575609p1.html
Just the name, though. Not the whole game.

Quote:
December 23, 2004 - The game previously known as the ubiquitous videogame Rainbow Six 4 shall henceforth be known as Rainbow Six: Lockdown in all perpetuity. This decree has been handed down from the knowledgeable elders of the state of Ubisoft. They also seek to assure the faithful that the gameplay will be as they have come to know and love and shall even include a twist. The next paragraph will describe said twist in further detail.

As the last paragraph alluded to in direct detail the new twist of the game is detailed as such: this time the victorious Rainbow Six outfit shall be under attack. A pernicious terrorist organization is targeting the Rainbow Six fellows and it is only right that they respond in kind. In the foretold action there shall be two Rainbow characters that will be controlled by the player and there are promises of thrilling adventures on par with previous exploits.
-Ed Lewis
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Dark Slayer 5000
rank 15
Posted:
Fri Dec 24, 2004 10:45 pm
quote : #11
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Posts: 268
The name change isn't going to make any diffrence; this title will be the same as it predecessors, just with a fresh coat of paint.
 
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