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Paranoia | ||||
_________________ The most effective, in this war? The Bydo have it... and they control it. |
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same, paranoia
back in the day it use to be firestorm, katabotic, and paranoia and it was an eternity loop where it was always those three, again and again maybe once in awhile they would play slapdash there was something about beggar's run i always liked and thin ice has no base turrets but besides the turtle move you can do on paranoia, i'd stick with it |
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Yea its hard to beat Paranoia. Its map design is deceptively simple, yielding some of the most intense gameplay.
My #2 is Quagmire. The fog and the fact that each area has the ability to setup this huge turret filled deathtrap right in front of the flag is just awesome. It turns into complete chaos and I have a lot of fond memories playing it online. |
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_________________ The most effective, in this war? The Bydo have it... and they control it. |
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i highly disagree, that map and tombstone are my most hated
the only cooL thing about quagmire is that it has a turret that is not on any other map and you can't change the base turret back to it i remember people switching sides just to change the base turret so there's no way you can get it back to what you had before when i was new to the game i do remember having some fun on quagmire and getting lost and throwing a remote station in the broken down tower in the middle of the map when i host, i will not allow Quagmire... unless vote passes then it's good but i will always vote no and you better have some players to vote yes for that venture |
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